Ironforge (Public Farms/Machines by THP)

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Re: Ironforge (Public Farms/Machines by THP)

Postby MadDogT994 » Tue Apr 08, 2014 6:52 pm

If possible, I'd like to be added to the GateKeeper list. I plan to come and check out Ironforge the next time I'm online. From the OP it looks like the place is incredible.
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Re: Ironforge (Public Farms/Machines by THP)

Postby Tautochrone » Tue Apr 08, 2014 8:20 pm

An update is long overdue...I'll be working on that tonight (with Screenshots!)

Ben, added.
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Re: Ironforge (Public Farms/Machines by THP)

Postby MadDogT994 » Tue Apr 08, 2014 8:28 pm

Tautochrone wrote:An update is long overdue...I'll be working on that tonight (with Screenshots!)


Get some of those with the cool shaders that are all the rage these days.

Tautochrone wrote:Ben, added.

Woot!
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Re: Ironforge (Public Farms/Machines by THP)

Postby Tautochrone » Wed Apr 09, 2014 10:18 pm

April 9, 2014 UPDATE!

It's been about 6 weeks since our last update but here's some news...

-Visitors will notice that Ironforge City is much greener than it was before...we've spent a lot of time landscaping on the city platform to make it look less bland. Screenshots below!

-The GOLD FARM is now OPEN to those with GateKeeper Access! This thing put out a lot more gold than we were expecting in the past 6 weeks so we're opening it up for others to use. It'll get you to level 30 in about 6-8 minutes.

-Due to the way GriefProtection works the Obsidian Farm is now available only to those with GateKeeper Access. This was the only way to keep it from breaking/clogging due to previous users not cleaning out all of the obsidian.

-Goatskillz's Super Secret Project is nearing completion! Expect an announcement within the next week! It'll be fun for all!

-I've been putting it off for frigging ever but I'm going to force myself to finish the Slime Farm renovation to convert it to a public farm....TONIGHT!

-The Villager Tradehouse has been restocked with fresh villagers ready to trade! I'll try my best to at least fully unlock 1 set of villagers so visitors have access to the basics (fully traded blacksmith, butcher, paper trader).

-Our Spider Farm is nearing completion and should be opening within a week.

Screenshot time!

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Re: Ironforge (Public Farms/Machines by THP)

Postby knightprodigy » Wed Apr 09, 2014 11:53 pm

That last screenshot better be a murder house. :3
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Re: Ironforge (Public Farms/Machines by THP)

Postby Tautochrone » Thu Apr 10, 2014 1:41 am

knightprodigy wrote:That last screenshot better be a murder house. :3


It actually is.
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Re: Ironforge (Public Farms/Machines by THP)

Postby knightprodigy » Thu Apr 10, 2014 2:01 am

Haha awesome, thanks for the update Tauto.
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Re: Ironforge (Public Farms/Machines by THP)

Postby Tautochrone » Wed Apr 30, 2014 2:39 am

As part of our efforts to reduce the amount of entity-induced lag throughout Ironforge City, we have built a new facility just outside of the northwest corner of the Starting Zone. This facility will house both the GateKeeper Villagers and our new Trade Machines. For now, only the Trade Machines are available.

Some details on the Trade Machines:
- They require GateKeeper Access
- They are 100% unable to be tampered with or broken into in any way (unless someone decides they want to get banned for like 4 months lol)
- They offer trades that Villagers do not offer.
- They have a chance to spit out an extra item or two! Who doesn't love a little bit more for free, eh?

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Re: Ironforge (Public Farms/Machines by THP)

Postby ubiwubikanubi » Wed Apr 30, 2014 5:05 am

be sure to add that to the OP when you get the chance
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