New map checklist

New map checklist

Postby Ryan00793 » Fri May 31, 2013 4:08 am

I am making this to keep a list for my-self and so that you guys (the impatient) know where we are at, I'm making a checklist.

In order of importance or what i can think of at the time (and I will not be debating the order on this list or what gets onto this list). This list will get longer as I think of stuff.
Coding
Required
Roads
~ Figure out how in the hell void protected them | Done
Zones
~ Starter zone Regen | Done
~ Rezone the donor house | In progress
~ Make walls slimmer | Done
~ Make Entrances Zoned | Done
Shrines
~ Charge XP | Done
~ Faction Check | Done
~ Make Donor only shrine | Done
Factions
~ add new factions | Done
~ changed starter to a different color | Done
Make sure it works
~ Logging | Done
~ Grief Protect | Done
~ Respawn point | Done
~ Ban system | Done
~ Nerf | Done
~ Time Keeper | Done
~ Check if pvp system works as intended | Done

After though fluff (may or may not happen)
Karma / Fame
Enderchest trading
Private message blacklists

Map Stuff
I will add more stuff to this later.
~ Generate Nether | Done
~ Wait for spwan to finish | Done
~ Replace every single block on the roads | Done

This will be locked so that when I update it I alone can edit the post then make a reply and make it unread for all of you guys.
Also if you make posts asking to get things onto this list you will receive a ban on the forums for some amount of time as this is my list of what needs to happen to get the map out not what you think should be required.
Saving the world from good posting, one post at a time.
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Re: New map checklist

Postby Ryan00793 » Fri Jun 14, 2013 11:25 pm

updated
Saving the world from good posting, one post at a time.
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